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- L A N N DDD M M IIIII N N EEEEE 22222
- L A A NN N D D MM MM I NN N E 2 2
- L AAAAA N N N D D M M M I N N N EEE 2 2
- L A A N NN D D M M M I N NN E 2 2
- LLLLL A A N N DDD M M IIIII N N EEEEE 22222
-
- -AND-
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- L A N N DDD M M IIIII N N EEEEE 3333333
- L A A NN N D D MM MM I NN N E 3 3 3
- L AAAAA N N N D D M M M I N N N EEE 3 3 3
- L A A N NN D D M M M I N NN E 3 3 3
- LLLLL A A N N DDD M M IIIII N N EEEEE 3333333
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- This .zip contains 4 FILES:
-
- Land2.wad Replaces E2M1
- Land3.wad Replaces E2M2
- Land.bat Just type it and you're all set.
- Land231.txt You're readin it.
-
- ahHA... A SEQUEL!
- These are much more interesting than their eldest brother.. landmine.
- I spent much more time doing these.
- **note** This is an update to fix certain problems with rising stairs...
- Also I added new lighting and traps on E2M2...
-
- The general idea is that keys are useless. You have to find a switch
- that opens a door so that you can proceed. Sometimes you have to find
- a switch that opens a door to another switch which opens another...
- You get the drift.
-
- Also keep in mind that I don't believe in back tracking unless it will
- be interesting. In other words, watch for monsters on the way back.
-
- Deathmatch is not in these. Due to the nature of the
- level, players would be locked in areas until other players got there.
- Cooperative is in there, you all start in the same room. And I only added
- a few more monsters to it for co-op. If you have Edmap you can add more.
- Just don't change anything but things please.
- Also difficulty levels are on Both.
-
- These levels replace E2M1 and E2M2.
- I use Edmap 1.24.
-
- Please don't use these to build new levels, they are big enough as it is.
-
- All responses, questions, bugs, mail me:
- Anthony Rocchio
- VICTIM@NECA.COM
-
- tHANX fOR pLAYING...eNJOY!
-